Sound Art: Is it a world of infinite realms worth challenging?
The Birth of Sound Art
The Music Telegraph| 입력 : 2019/07/03 [11:50]
▲ "Babel" by Kim Seung Young
© Courtesy of SFX Seoul
|
Sound Art: Is it a world of infinite realms worth challenging?
The Birth of Sound Art
▲ The human artistic five senses begin to work as soon as they wake up
|
What would you notice first in the morning? Some would say that you could see the sunlight coming through the window or the frame hanging on the edge of the room. Others will hear morning news from living room TV or sparrows singing outside the window. Or, you can wake up in the morning with the feeling of the cold wind on your skin due to opening the window by mistake in the late autumn night. In addition, it may be rare, but when the perfume bottle on the shelf falls and breaks on the floor of the room, the perfume smells wakes you up with a stimulus that pierces the nose, or when the whisky that I drunk yesterday is still on my mouth, I feel the taste of alcohol when I wake up. In any case, the human five senses (visual, auditory, tactile, olfactory, taste) begin to work as soon as we wake up. I wake up in the sunlight coming through the window, but I hear the birds outside the window, feel the cold air in the room, smell the deep perfume that leaks through the broken perfume bottles, and feel the taste of whisky I drank yesterday through my tongue. Of course, from a scientific standpoint, it is possible to assume that the five senses continue to operate while humans are asleep, and that we are unconsciously rejecting the response of the five senses in our brain during sleeping. However, when explaining the five senses from an artistic point of view, it should be excluded that there is only unconsciousness and physiological response while losing the cognitive ability to reality like human sleep state. The reason for this is that in art, the five senses play a role as a kind of tool that enables the artist to express the theme he wants to express into the real world, and as a result, the audience recognizes the artist's work in the real world through the five senses. Therefore, the five senses mentioned here are the five senses from the artistic point of view, and this is a natural precondition for understanding Sound Art.
▲ The perception of the outside world of newborn babies through vision occurs the last of the five senses
|
Let’s go back to the morning: as we saw above, if only one of the five senses is enough to stimulate human to be waken, why does the alarm clock only stimulate human hearing? In other words, why did 'sound' become so widely used to wake up people's sleep? There may be an alarm clock that uses flashing light or stimulates the skin to wake up. The senses that can understand art come back from waking up. Among the senses, the reason why hearing has played a role in waking up human sleep is that it is assumed that the 'sound' that stimulates hearing is the most primitive external stimulus for humans. Humans can not be seen as they grow up as fetuses in their mothers' womb, but they can be heard. The act of playing classical music for prenatal education during pregnancy or singing lullaby for the baby in the womb is an act that is made on the premise that the fetus in the womb already uses the function of hearing. Humans are born into the world in a familiar state with sound. From the moment of birth, the door of awareness of the five senses begins to open in turn, taking the breasts of the mother and taking the smell of the mother's flesh. However, it takes time to see her and recognize her existence. The moment the vision is opened, the sound of the mother's voice, smell, touch, and the taste of warm breast milk that have been familiar to the baby is forgotten in a moment. Soon you suspect and fear the presence of your mother, who you see with your own eyes. This requires a lot more time than hearing, smell, and touch and taste to recognize themselves as mothers who gave birth to them through the perspective of a newborn. Why? Why does the perception of the outside world through vision require more time than other senses?
▲ The auditory imagination of the invisible footprint sound is extinguished by the 'substance' confirmed through the vision
|
Sometimes we listen to each other's voices on the phone without knowing each other’s faces, and then we often reassess their perceptions after seeing them directly. There are many imaginations and uncertainties in that recognizing the person with only the voice of the person on the phone. We hang up and soon begin to draw the visual image of the person (like appearance, atmosphere) using our brain, relying solely on auditory experiences (voices of the other person through phone calls). In this state, the images drawn in my brain usually draw several visual images about the person based on my experience of recognizing the world with my five senses that I have been experiencing in my life. In the end, when I meet the opponent directly and confirm it with my eyes, the various imaginary paintings that I have drawn in my brain disappear in an instant, and leaving only one "real". The reality identified by the eyes remains a representative tag (i.e., identity) that recognizes the opponent, and remains the first image that comes to mind in defining the opponent in the future. In short, the role of vision is to describe hearing (including touch, smell, and taste here, primarily because the subject of this article is sound art), which is defined as a single reality by the numerous abstract imaginary objects perceived as the substantive of the reality. With hearing the unidentified footsteps outside the window, we can create several imaginary objects in just a few seconds: mailman, robberies, girlfriend, aliens, ghosts, and so on. However, at the moment of directly confirming the reality that produces the footsteps, we will begin to compare the 'substance' that we see right now with the images we imagined through hearing. If the reality is separated from the images imagined, the cognitive process through the vision will be started in earnest with embarrassment or fear, and the abstract shape process experienced through the hearing will be discarded in the process, and the 'substance' that is seen in reality will be concentrated on the five senses and learning so far to grasp the reality. Therefore, it will take a lot of time for the children with very few prior experience of the five senses to recognize their mother through the vision.
▲ 'Food Styling' in the form of visual arts fused with taste and smell
|
People who reigned as stars during the radio days without TV lose a lot of fans since they were broadcast on TV because their fans' auditory imagination drawn through radio quickly collapsed due to the function of vision. Similar examples include the fact that children gradually turn away from various fantasy cartoon films (for example, animals and plants becoming main characters and unfolding stories in various imaginary worlds) that they enjoyed as a child and find more realistic dramas or movies because the children grow up and become more familiar with reality 'real' due to the accumulation of visual experience. Stevie Wonder, who has been blind for his life due to congenital visual impairment, has many works that express visual materials uniquely as sound using his synthesizers (for example, background sounds depicting sunlight in the intro part of 'You are the sunshie of my life' and background sounds building up the castle of 'Overjoyed'), which is a congenital sound. It is presumed that he had not lost his imagination of hearing due to the reality of defined by vision. If the visual arts are used only for understanding the 'real' that is only one in reality, by limiting the function of the auditory senses, then it is possible to question why there are many cases where the auditory arts are side by side utilized to the visual arts without leading the visual arts or further including the visual arts in their own category. Visual arts have presented more imagination and new aesthetic stimulation elements to human beings than auditory art, including primitive cave paintings, realism, surrealism, modern design and video art. On the other hand, auditory art has rarely provided new imaginary material to mankind through concrete and innovative development like visual art. In the history of Western music, the form of the sound using the instruments has changed, mainly the form of composition and performance, from the romantic classicalism after the Gregorian chant to the modern music and the relatively recent experimental music (Avant-garde music). This is a really small and slow development compared to the infinite imagination of the hearing mentioned above. Visual arts have already recognized the limitations of visual expression methods since the early 20th century and have tried to introduce auditory elements (a typical example is a movie). Currently, they are expanding their area to a fusion form of art (for example, food styling or video art) that has attracted all human five senses.
▲ John Cage, who presented a new auditory meaning of sound in music
|
However, there was a clear attempt to re-recognize the potential of infinite imagination of auditory art. American composer John Cage, in 1952, through his work <4'33">, maximized the imagination of sound to the audience, and freed the subordinateness of sound to the sound that was bound by the existing musical form, thereby inducing free appreciation. The work presents the performance of a silence (no-voice) in which the pianist sits in front of the piano and plays nothing during the 4 minutes 33 seconds of the performance. During the performance of the silence, the 'noise' randomly created by the audience in the audience hall becomes the content of this work, and the audience's diverse and unpredictable reactions to the silence of the performer transform the noise into a meaningful 'sound'. The point of note here is that the noise produced by the audience is a reaction of their meaningful auditory imagination to the silence of the performer, and itself creates a new form of sound. This attempt by John Cage has since influenced many musicians, leading to the creation of a new 'sound' that stimulates auditory imagination in a more free and broad way by liberating the notes (sound) that were bound by the existing musical forms to the prominent German electronic music composer Stockhausen and Polish Western music composer Penderecki. These new sound creations have broadened the scope and importance of auditory functions in art, and in recent years many visual artists have had a decisive influence on introducing auditory materials and functions in their works. The video art pioneer Paik Nam-joon, American actor Vito Acconci, and sculptor and photographer Hannah Wilkie are artists who have tried to communicate with audiences in a broader and new way by combining sound with visual elements in their works. However, they are always visual artists, and in their works, the sound was only used as an auxiliary device of the visual theme they were trying to show. In the 1990s, the works of art in a complex form with the superiority of hearing in the visual field appeared in earnest, and they focused on 'wide re-recognition of sound', which is distinguished from visual art including existing auditory elements. The exploration of the possibility of almost infinite forms of internal expression through sound has begun in earnest, and it is the background of the birth of 'sound art' as a genre of art.
< Copyright ⓒ The Music Telegraph :: Prohibit reprinting and redistribution >
COMPANY LINK
- 1BITDRAGON
- 1BITDRAGON is a music creation software super easy to use, simple, instant and fun. Create a basic melody in a few steps, compose a great song in a few minutes. Developed in France.
- 1bitdragon.com
- Accentize
- German company which provides cutting-edge audio plugins based on machine learning techniques
- www.accentize.com
- Accurate Sound
- Canadian professional calibration service provider and audio software developer offering digital room correction calibration services and stereo & multichannel convolver software
- accuratesound.ca
- Adam Monroe Music
- Founded by a freelance musician and composer Adam Monroe, offering sample libraries, VSTs, and music plugins based in United States.
- adammonroemusic.com
- Advanced Soundware
- American audio plug-in developer offering tools to craft, refine, and perfect MIDI realizations with an ease and realism never before possible
- advancedsoundware.com
- Apollo Sound
- Creative sample library & sound design company dealing with various vintage and modern audio devices based in Kiev, Ukraine
- www.apollosound.net
- Aqeel Aadam
- American composer, sample smither, and plug-in developer, creating audio tools for the curious and open-minded.
- aqeelaadam.gumroad.com/
- Audio Assault
- Mexico-based audio plug-in developer that creates “killer” audio plug-ins
- audioassault.mx
- Audio Brewers
- Pioneer developers of Sample Libraries and Virtual Instruments Recorded, Mixed, and Delivered in native Ambisonics based in Greece.
- www.audiobrewers.com
- Audiobulb
- British exploratory music label releasing creative artist works as well as virtual instruments and audio hardware
- www.audiobulb.com/index.html
- Audivor
- Brand-new American software instrument developer providing composers and music producers with innovative tools that simplify and enhance the music creation process
- audivor.com/
- AURA Plugins
- Finnish software development company offering Editor and Librarian software for hardware synthesizers and hardware effect units
- auraplugins.com
- Aurora DSP
- Polish audio plug-in developer focusing on creative guitar sounds
- auroradsp.com
- Backpullver Software
- Bulgarian software development company offering iOS applications for electronic music composition
- www.vatanator.com/
- Black Salt Audio
- Canadian audio plug-in developer offering intuitive music tools that inspire creative endeavors for music and sound making
- www.blacksaltaudio.com
- Bunker Samples
- Danish developer exploring the power of sampling to create virtual instruments that bend the rules.
- bunkersamples.com
- Cinematic Composing
- Los Angeles-based institution dedicated to training students in orchestral composition and film scoring
- www.cinematiccomposing.com/
- Composing Tutorials Online
- The German-born media composer Dirk Ehlert owned company offering tools, resources and learning materials for composers and noise enthusiasts
- home.composingtutorials.com
- ConnectionOpen
- Online communication platform developer providing real-time creative collaboration experiences over the internet based in Nevada, United States
- www.connectionopen.com
- Cool WAV
- American sound design company offering presets, sample packs, and plug-ins that fit a range of music styles
- coolwav.com
- Critical Tune
- Italian virtual instrument and sound library developer focusing the realization of a wide range of samples from vintage synths and keyboards
- criticaltune.com
- Datacode Records
- Canadian sound design and sample pack production company offering finest techno and house sample libraries
- datacoderecords.com
- Deadline Entertainment
- German audio software company founded by the rock band B.D.S.M.(Big Dick Sex Machine) to revolutionize Rock n Roll entertainment
- www.deadline-entertainment.com/en
- Devicemeister
- German audio software developer offering powerful and versatile polyphonic step and modulation sequencers
- devicemeister.com
- Diginoiz
- Polish sound design and VST instrument developer company offering innovative sample libraries and virtual instruments
- diginoiz.com
- Digital Sound Factory
- American virtual instrument development company offering world renowned sounds of legendary E-MU sound modules
- www.digitalsoundfactory.com
- dSONIQ
- Russian software developer offering innovative headphone-optimization plugins based on advanced psychoacoustic research
- www.dsoniq.com
- Echograin
- Austrian sound design company founded in 2022 and Tranzwave is its debut product featuring advanced wavetable synthesis based on legendary Ensoniq Fizmo
- echograin.io/
- Edu Prado Sounds
- Ireland-based musician, producer, and composer Edu Prado owned sound-design company that offers NEW sounds
- sounds.eduprado.com
- Elastic Music
- American audio sample creator, founded by composer and multi-instrumentalist Nick Torreta, specializing in the Extended Techniques series of classical instruments to create otherworldly sounds
- www.nicktorretta.com/sample-libraries
- Elementary Sounds
- Estonian Avant-Garde virtual instruments developer offering artistically designed plugins with original texture and specific moods
- elementarysounds.com
- Evergreen Audio Design Group
- American audio software development company founded by a former software architect at Avid offering sophisticated media tools to enhance workflows and customized softwares based on individual client's needs
- evergreenaudiodesigngroup.com
- Exonic UK
- British software developer offering unique, inspiring and useful plugins, each a result of a singular, specific vision.
- www.exonicuk.com
- Focus Fidelity
- New Zealand-based audio software developer offering softwares that effectively calibrate audio playback for loudspeakers and room acoustics resulting in higher fidelity
- www.focusfidelity.com
- Free To Use Sounds
- American royalty-free sound library provider capturing professional quality field recordings in various locations around the world
- www.freetousesounds.com
- Function Loops
- Israeli sound design company offering ultimate resources for DJs, producers, and musicians
- www.functionloops.com
- Ghost Audio Factory
- New Canadian developer of audio plug-ins for amateurs and professionals
- ghostaudiofactory.com
- Ginger Audio
- Israeli audio software development company offering software-based live audio mixer and control room based on GroundControl technology of powerful routing and monitoring capabilities
- gingeraudio.com
- guk.ai
- Software development company offering an AI-powered software synthesizer based in Amsterdam, The Netherlands
- guk.ai/sistema-ai-synthesizer
- Harvest Plugins
- Software developer creating new, exciting and unique music making tools based in California, United States
- harvestplugin.com
- IBallRoad Audio
- American audio plug-in developer making audio plug-ins based on complex mathematics for transferring analog electronic to digital audio
- iballroad.audio
- Imaginando
- Portuguese audio-software developer creating inspiring musical experiences by combining music with technology
- www.imaginando.pt
- Inouï Samples
- Virtual Instrument Developer with the aim of pushing forward artistic creations based in France
- www.inouisamples.com
- K-Devices
- French software company that designs and develops innovative tools for music creation since 2010.
- k-devices.com
- Kalide
- American music technology company creating playful products that change how we make and interact with music
- www.kalidemusic.com
- Klanghabitat
- Manufacturer of high-end audio equipment designed in Sweden and manufactured in Germany.
- www.klanghabitat.com
- LiveLoop
- The Amsterdam-based composer and software developer Josep Garcés owned audio software company offering a professional looping software for live music performance
- www.liveloop.live
- Lugert Publishing
- German music publishing company offering innovative music softwares such as 'Forte' notation software and 'ScanScore' sheet music scanning software for musicians, students, and teachers.
- www.fortenotation.com/en/
- Martinic
- Dutch company developing software instruments and effects based on its state-of-the-art circuit modeling process known as ACE (Advanced Circuitry Emulation) technology
- www.martinic.com
- Master The Score
- Online educational platform founded in 2021 by Austrian composer Nikolaus Daim offering high quality online courses covering any imaginable topics about media music production
- www.masterthescore.com
- Mathew Lane
- Innovative spatial processor plug-ins and hardware manufacturer based in Belgium
- www.mathewlane.com
- Melda Production
- Software developer creating advanced tools for music production and audio processing based in Prague, Czech Republic
- www.meldaproduction.com
- Molecular Bytes
- Innovative Music and Audio Software Developer based in Germany
- www.molecularbytes.com/mbcms/
- Mozaic Beats
- American company developing softwares for music theory such as AutoTheory and Chord Prism
- www.chordprism.com
- Naroth Audio
- The Los Angeles-based sampling company offering a unique cinematic percussion tool that generates ‘New Sound of Rhythm’
- www.narothaudio.com
- Nuances Controller
- Professional-grade handmade MIDI CC controller, specifically designed by a French composer to meet the needs of professional composers and producers
- nuancescontroller.fr
- Oeksound
- Finnish audio plug-in company bringing innovative sound for mixing and mastering based in Helsinki
- oeksound.com
- Otto Audio
- American audio software developer offering premium audio weapons for heavy music
- ottoaudio.net
- Penka's Masterclass
- 12-week intensive course in soundtrack analysis and demo scoring, taught by Grammy-winning Hollywood composer Penka Kouneva
- penkamasterclasses.com/
- Pinkertone
- Canadian brand-new sound design company offering ultimate hybrid-style Kontakt sample libraries founded by ASCAP award-winning music composer Benjamin Pinkerton
- pinkertone.com
- Prima Materia Audio
- French sound design company offering professional Frenchcore, Hardtechno, and Hardcore audio samples
- www.primamateriaaudio.com
- Quiet Art
- New Zealand audio plug-in company creating unique but must-have products for people in the music and film industries
- quietart.co.nz
- r-loops
- Polish sound design company producing innovative sound libraries for producers and musicians
- r-loops.com
- Safari Pedals
- Israeli company based on stomp pedals for line level and microphones as well as VST, AAX and AU plug-ins with a fresh new approach.
- safaripedals.com
- Schulz Audio
- Innovative and User-friendly Audio plug-in developer based in Berlin, Germany
- schulz.audio/products/
- Silence+Other Sounds
- Italian boutique sound design company creating evoking, vivid, unmistakable sound design for the wide community of composers, filmmakers, game developers and editors
- silenceandothersounds.com
- Sinuslabs
- Berlin-based virtual instrument developer studio creating unique and innovative music tools in the open
- sinuslabs.io
- Six String Audio
- Audio software developer based in Germany, specializing in creating the most authentic virtual guitars
- sixstringaudio.com/
- Slooply
- A new platform-based service designed for musicians that provides vast numbers of high-quality sound samples at affordable prices based in Poland.
- slooply.com
- Song Noter
- Music collaboration app with a new way of communication for musicians developed by Tomas Brhel based in Czech Republic
- songnoter.com
- SonicProjects
- Swiss research-base virtual instrument developer offering top-notch digital emulations of old classic analog synthesizers.
- www.sonicprojects.ch/
- Sound Magic
- Founded in 2007, One of the Primary Pioneers in Virtual Instruments and DSP Software based in Beijing, China
- neovst.com
- Swar Systems
- Software company specialized in Indian music and virtual Indian instruments offering the most realistic virtual Indian instruments based in Switzerland
- www.swarsystems.com/index.php
- TAQS.IM
- American world music specialized audio software developer offering world music synthesizers, world music libraries, world music community, and world music learning resources.
- taqs.im
- Tritonet
- Turkish pianist and composer Tolga Zafer founded music software company offering novel tools to design harmonies
- www.tritonetcalculator.com
- Twiddle Coding
- Swedish software company committed to crafting interactive digital experiences that ignite creativity, educate, and entertain
- www.mindfulharmony.app
- Ultrasonic-Sounds
- Romanian sound design company offering the best-quality House music samples in the market
- www.ultrasonic-sounds.com
- United Plugins
- Software Developer for Professional Audio Processing based in Prague, Czech Republic
- unitedplugins.com
- Vois
- American audio plug-in developer offering groundbreaking audio plug-ins based on AI voice transformation technology designed specifically for audio creatives
- getvois.com/#
- Whatabaudio
- The German professional film composer Andreas Moisa owned sound design company offering u-he's Zebra 2 presets suitable for crime drama genre.
- whatabaudio.com
- XILS-lab
- French virtual instrument and effect plugin developer company offering musical tools for musicians to create more imaginative sounds
- www.xils-lab.com
- Yooz Music
- The high-quality audio instrument and effect plug-in developer designing products with creativity, ease of use and fun in mind
- yoozmusic.com
- Yum Audio
- German studio with interdisciplinary working developers and designers offering innovative sound tools
- www.yum-audio.com
Sound Art Related Articles
|
|