Mixing Console (1)

The Music Telegraph | Text 2019/04/04 [10:59]

Mixing Console (1)

The Music Telegraph| 입력 : 2019/04/04 [10:59]

▲ Mixing Console

© Allen&Heath



 

Mixing Console

 

Mixing Console has 3 sections:

▲ Mixing Console has 3 sections:

1. Input Channels

2. Output Busses

3. Monitor Mix Bus

© The Music Telegraph



 

▲ 3 major sections of Mixing console: Input channels, Output busses, and Monitor mix bus

© The Music Telegraph



*Mixing console has multiple output busses to send to multi-track recorder

 

*Channels: dedicated path for an individual input signal


*Bus: used to route multiple channels' signals into a common destination

 

*Mixed Bus: area where all signals are combined into 'stereo' or 'surround'

 

*Mixing console for Live Sound Reinforcement: may have only 2 busses, (for 'FOH' = Front Of House: mix for Audience side) But it has 12 ~ 30 auxiliary sends for individual mixes out of various stage monitor speakers

 

 

Console's Input:

i) XLR Line Input Jack

ii) XLR Mic Input Jack

iii) Mic/Line Input Switch -> Determine which input signal will run thru input section

 

▲ XLR Line/Mic Input section



 

Mic path:

- 'Phantom power switch': sends 48 volt DC to either a condenser Mic or an Active (means extra electrical power) Direct Box

- Every major console has phantom power input (Dynamic Mic doesn't need phantom power)

 

Once the signal came to Mic, and if the signal is too strong then we use:

- Attenuation Pad: reduces Mic input level by a set number of dB

(*Be careful of that if you set Pad switch more than -20 dB (usually -10dB is ok), noises comes with vocal signal. It’s not good) 

 

▲ Phantom power switch on mixing console

 

 

 

*Mixer is mixing console without Output Bus:
- Mixer = Input Channels + Monitor Mix Bus
- Mixing Console = Mixer + Output Bus 

 

 

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